ac17481ca735151d8255db43c42d4051 ID:ac17481c wrote:I'm guessing they're not wanting us to encrypt stuff before sending it upstream to their QA process.
That's not a problem. When we upload clothing or furniture, there are merely zipped, and not encrypted. They get converted to encrypted .pak files by AR before being delivered to players. So all we need to do is use the existing process, and deliver the assets to *developers* instead. We know the developer-side editors can read encrypted .pak files, since some of the top level ones in the developer directory are. When a city gets uploaded for QA, they can then check if any third party assets included were bought through the system. That would put another roadblock to content theft - you can copy the files all you like, but you can't use it anywhere it has not been paid for.