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Material Editor: Surface Type selector options modified

In this section, we'll post announcements for Editor features to be deprecated, prior to our regular releases.

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Material Editor: Surface Type selector options modified

Postby rosh ID:rosh » Tue Aug 17, 2010 2:59 pm

All content editors (Item, Cloth, Body, Shop):
In the Material Editor, "Surface Type" selector options will be reduced to the following types, to exclude surface types that may cause incompatibilities:

    mat_blank, mat_nodraw, mat_ar_forbidden

Furniture Editor only:
In the Material Editor, "Surface Type" selector options will be reduced to:

    mat_blank, mat_nodraw, mat_ar_forbidden, mat_ar_ceiling, mat_ar_floor, mat_ar_wall.

City and Block Editors will still have all Surface Types available.
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Re: Material Editor: Surface Type selector options modified

Postby NAIMA ID:NAIMA » Tue Aug 17, 2010 5:23 pm

I know this doesnt fit weith the topic much but would be possible to have more terrain layers available ? :) ....
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