Blue Mars Developer Toolkit Release Notes December 17 2010
From Blue Mars Developer Guidebook
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Version 0.80.120780.0
Download links
Developer Toolkit
- Latest Blue Mars City Developer Toolkit: Includes all Blue Mars Sandbox Editors, and Blue Mars Client for Developers. Version 0.99.0.46 (509MB)
- Developer Toolkit Patch: Patch from version 0.99.0.40 to 0.99.0.46 (1.75MB)
- Latest City Developer Sample Data: January 25, 2011 (653MB)
Previous Developer Toolkit Patches
- Developer Toolkit Patch: Patch from version 0.93.0.18 to 0.99.0.40 (12.7MB)
- Developer Toolkit Patch: Patch from version 0.92.14448.0 to 0.93.0.18 (28.3MB)
- Developer Toolkit Patch: Patch from version 0.91.14409.0 to 0.92.14448.0 (524KB)
- Developer Toolkit Patch: Patch from version 0.90.13928.0 to 0.91.14409.0 (12.18MB)
- Developer Toolkit Patch: Patch from version 0.88.13642.0 to 0.90.13928.0 (1.08MB)
- Developer Toolkit Patch: Patch from version 0.87.13327.0 to 0.88.13642.0 (1.08MB)
- Developer Toolkit Patch: Patch from version 0.86.12600.0 to 0.87.13327.0 (3.36MB)
- Developer Toolkit Patch: Patch from version 0.83.12364.0 to 0.86.12600.0 (23.1MB)
- Developer Toolkit Patch: Patch from version 0.80.12078.0 to 0.83.12364.0 (10.1MB)
- Developer Toolkit Patch: Patch from version 0.70.11402.0 to 0.80.12078.0 (34MB)
- Developer Toolkit Patch: Patch from version 0.0.11173.0 to 0.70.11402.0 (74MB)
- Developer Toolkit Patch: Patch from version 0.0.11022.0 to 0.0.11173.0 (3MB)
- Developer Toolkit Patch: Patch from version 0.0.10521.0 to 0.0.11022.0 (14.3MB)
User Client
- Latest Blue Mars User Client. download
Plugins
- ColladaMax/Maya Plugin: Export items from Max/Maya to Blue Mars (OpenCOLLADA).
- CryEngine2 3ds Max Plugin: Export items from Max to Blue Mars.
- Adobe Photoshop CryTIF Plugin: Convert images to the CryTek TIFF format for Blue Mars.
Other Tools
Changes/Fixes since the 0.70.11402.0 (October 29, 2010) build
General Updates
All Editors
- Fixed a bug of non-responsive visibility control via "radius" parameter.
- Avatar/chair issues are fixed, matching the fix included in the previous user patch. An avatar no longer automatically stands up, and right-click no longer rotates an avatar while seated.
All Content Editors (Item/Cloth/Body/Interior/Animation/Furniture)
Editor Updates
City Editor
- AR_HumanSkin and AR_Hair shaders are enabled in City Editor.
- Increased original altitude limit for masked Terrain Layer painting from 1024m to 8192m.
Flow Graph
- Simplified Flow Graph is now available in Item and Interior Editors, for creating a single flow network for submitted item.
- NOTE: In this release, Flow Graph is provided for preliminary testing in the Editor only. Flow control data are NOT saved during packing process and will NOT be uploaded.
Lua API
- New Inventory API to check the local user's inventory for a specific Item ID or list of Item IDs, illustrated with the new golf club sets
- New System API to get and set the moon's position
- New System API for ocean animation settings - get and set wind and wave attributes (see System/Water).
- System.Get/SetOceanWindDirection
- System.Get/SetOceanWindSpeed
- System.Get/SetOceanWavesSpeed
- System.Get/SetOceanWavesSize
- System.Get/SetOceanWavesAmount
- New Dynamic Object callback: OnOwnershipReleased
- Updated Entity ARAvatarAction:StartWalk to work while movement is disabled via EnableMove or EnableClickMove
Block Editor
Shop Editor
- (no new features, soon to be discontinued)
Body Editor
- Allowed repeated calls to "Check in Blue Mars" command, without restarting the client.
- Create/edit billboard commands are now in main "Make Body" UI panel.
- Natural look check box added. This will be enabled when you check the Face shape option when creating the body. Checking the Natural look box will create an avatar face with no smile.
Furniture Editor
- Added "File->Collada converter" menu command.
- Added "File->Set project folder" menu command.
- Both types of lights are available now: ARFillLight and ARSpotLight.
- Enabled wet and frozen material layers.
Item Editor
- Support for animated models in CGA format.
- Added Flow Graph.
- NOTE: In this release, Flow Graph is provided for preliminary testing in the Editor only. Flow control data are NOT saved during packing process and will NOT be uploaded.
- Added preview mode: "File -> Preview" command for viewing animated items.
- Enabled wet and frozen material layers.
Cloth Editor
- Allowed repeated calls to "Check in Blue Mars" command, without restarting the client.
- Added Simulation Hair cage for Male avatar.
Animation Editor
- Allowed repeated calls to "Check in Blue Mars" command, without restarting the client
- Released .fbx file (/Template/Avatar/<Gender>/Animation/Body/).
- Fixed a bug which prevented creating animations longer than 10 seconds (approximately). Now animation length is limited by 512K upload file size, which can hold about 2 minute long animations.
Interior Editor
- Support for animated models in CGA format.
- Added Flow Graph.
- NOTE: In this release, Flow Graph is provided for preliminary testing in the Editor only. Flow control data are NOT saved during packing process and will NOT be uploaded.
- Added Chair entity.
- Removed non-functioning controls for ARShelf entity from Roll Up bar.
- After packing, clear object selection.
- Enabled wet and frozen material layers.
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