Blue Mars Editors vs. CryEngine2 Sandbox
From Blue Mars Developer Guidebook
With this document we want to give developers coming from the Crysis modding scene a short overview of the differences between the Sandbox editor and our Blue Mars editors.
|Blue Mars City Editor||Blue Mars Block Editor||Crysis Sandbox|
|Flow Graph||Very Limited||Very Limited||FULL|
|Smart Objects Editor||-||-||FULL|
|Terrain Texture Layers||FULL||-||FULL|
|Time Of Day||FULL||-||FULL|
Scripting in Blue Mars
Currently we only support scripting using the Lua API. As stated in the table above, we also have limited support for Flow Graph.
Remember, all the content you upload to Blue Mars must be your own original creations, free content, or the sample content included in the Blue Mars SDK. Copyrighted content from Crytek or others is not allowed in Blue Mars. We respect their copyright and their IP.
Note that this page may change considerably in the future as we implement more functionality to our tools.