Avatar Customization

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Image:AvatarLogo-blueLeft.jpg


Avatar Customization

Blue Mars Avatar editor (BMA) allows to view and customize avatars' appearance, by adding and removing geometry elements, such as hair, clothing, shoes, and other wearable items. The following mini-tutorial explains this process step-by-step.


Load an avatar, using either "Avatar - Adam" or "Avatar - Eve" menu commands. An avatar will appear.

Image:asset_editing_0.png Image:asset_editing_1.png




Let's assume that you need to change the avatar's outfit, change the hair style and shoes. To do so, select the loaded avatar and open "Asset Editor" tool from "Avatar" menu. A dialog screen will appear (right).

Image:asset_editing_4.png


With this tool, you can:

  • select the item to be modified, or Slot, left column;
  • choose new geometry model for selected slot, or Attachment, top right field;
  • choose the method of attachment, or Cage, bottom right;

Several examples are shown on the images below.


New cloth (mini dress) is attached to the Body cage.

Image:asset_editing_5.png




New hairdo.

Image:asset_editing_6.png




New skirt. Note that upper body garment must be selected separately. Shoes are removed, using "Detach" command.

Image:asset_editing_9.png



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